Next week I’ll be spending a week down under. I’m giving talks at the Game Connect Asia Pacific conference in Melbourne, so if you’re in the area, be sure to stop by!
Multicore Programming, Two Years Later: A detailed technical talk on what we’ve learned about effective multicore programming on Xbox 360.
Effective Game Programming for Windows Vista: The lowdown on programming for Vista, 64-bit Windows, D3D10 and Games for Windows — LIVE.
A Baker’s Dozen: 13 Tools and Technologies for Your Next Game: The latest tech in the Xbox 360 XDK and DirectX SDK and why you should consider using them for your next project.