GCAP Slides

I’ve had many requests for the slides that I presented at the Game Connect: Asia Pacific talks in November. Ask and ye shall receive. All of my presentations were based on information given at Gamefest 2007. Links below. Enjoy!
A technical talk on what we’ve learned about effective multicore programming on Xbox 360.
Effective Game Programming for Windows Vista
The lowdown on programming for Vista, 64-bit Windows, D3D10 and Games for Windows — LIVE.
This was a combination of five different talks from Gamefest:
The latest tech in the Xbox 360 XDK and DirectX SDK and why you should consider using them for your next project.
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