Fine Gems

An exciting new package arrived on my doorstep this week: a copy of Best of Game Programming Gems, edited by my friend Mark DeLoura. I’ve contributed many gems to this series over the years, and I edited the networking and multiplayer section in Game Programming Gems 4. The new Best Of volume includes four of my gems. Mark did a good job on choosing the best ones:
  • Custom STL Allocators
  • Utilizing Multicore Processors with OpenMP
  • Secure Sockets
  • Bit Packing: A Network Compression Technique
There are dozens of other great gems covering math, physics, AI, graphics, networking and audio. Check it out!
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