Monthly Archives: September 2008

War: What’s It Good For?


  Product groups at Microsoft often have war teams. Fortunately, war teams are more peaceful than they sound. The terminology is derived from the military concept of war rooms, or command centers. Command centers are where decisions get made, and that’s what Microsoft … Continue reading

Posted in Game Programming | Leave a comment

Here Be Dragons


  At Gamefest in July I gave a talk entitled "Here Be Dragons: C++ Undefined Behavior." As expected, the presentation drew many raised eyebrows and some strong reactions, which was exactly the point. Undefined behavior in C++ is bad news, … Continue reading

Posted in C++ | Leave a comment