Monthly Archives: June 2009

API Principles


  Recently I’ve been thinking about APIs. Pause for a moment to consider the best API family you’ve ever used. Dreamy, wasn’t it? Everything worked the way you expected, you barely needed to look at the API reference, and the resulting … Continue reading

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The Reveal


  There have been many times in my game development career where I’ve worked on something shrouded in secrecy. In some cases it was games, in some cases game technology, and more recently, game consoles. I’ve been uncomfortably close to an … Continue reading

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