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Monthly Archives: February 2012
Game Developers Conference 2012
GDC is coming up fast: March 5-9 in San Francisco. I’ll be speaking on the latest C++ performance technology — move constructors, perfect forwarding and rvalue references. My session title is Faster C++, 11:30a on Friday, March 9. Microsoft is hosting our … Continue reading
Posted in C++, Game Programming, Microsoft
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